Solving jigsaw puzzles by computer
Annals of Operations Research
IEEE Transactions on Pattern Analysis and Machine Intelligence
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
A global approach to automatic solution of jigsaw puzzles
Proceedings of the eighteenth annual symposium on Computational geometry
Assembling virtual pots from 3D measurements of their fragments
Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage
Toward a framework for assembling broken pottery vessels
Eighteenth national conference on Artificial intelligence
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We propose a new system for recovering the broken fragments of relics into an original form. This paper presents a system with an application to tombstones-objects of flat plane with letters carved in-for assembling the fragments by placing their respective fragments in the right position. The matching process contains three sub-processes: aligning the front and letters of an object, identifying the matching directions, and determining the detailed matching positions. We apply least squares fitting and vector similarity methods to the matching process. It turned out that 2D translations via fragments-alignment enable us to save the computational load significantly. Based on experimental results from the damaged cultural fragments, the performance of the proposed method is illustrated.