The VEplatform system: A system for distributed virtual reality

  • Authors:
  • Kris Demuynck;Jan Broeckhove;Frans Arickx

  • Affiliations:
  • Applied Computer Science, RUCA University of Antwerp, Groenenborgerlaan 171, 2020 Antwerpen, Belgium;Applied Computer Science, RUCA University of Antwerp, Groenenborgerlaan 171, 2020 Antwerpen, Belgium;Applied Computer Science, RUCA University of Antwerp, Groenenborgerlaan 171, 2020 Antwerpen, Belgium

  • Venue:
  • Future Generation Computer Systems
  • Year:
  • 1998

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Abstract

The VEplatform project aims at the development of a scaleable system which allows distributed virtual reality applications to be built. The system is decentralised, i.e. there is no central component which controls it and which can become a bottleneck. Entities of a virtual environment are represented by processes which are distributed over a network of computers. As a human participant (or ''viewer'') is also regarded as an entity there is no need to treat it separatly and therefore the system retains a simple structure. In this paper the working principles of the VEplatform system and its performance are discussed.