Interactive visualization of ocean circulation models
Proceedings of the 7th conference on Visualization '96
Parallel Computing - Special issue on applications: parallel computing in regional weather modeling
MPI-The Complete Reference, Volume 1: The MPI Core
MPI-The Complete Reference, Volume 1: The MPI Core
AGP: Ocean Model Flow Visualization
IEEE Computer Graphics and Applications
Visualizing Ocean Circulation Models Through Virtual Environments
IEEE Computer Graphics and Applications
Interactive visualization of three-dimensional vector fields with flexible appearance control
IEEE Transactions on Visualization and Computer Graphics
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This paper presents techniques for interactive visualization of the Regional Ocean Modeling System (ROMS), a free-surface, terrain-following coordinate ocean circulation model. We have designed an interactive visualization program that allows a casual user to control the forcing conditions applied to ROMS using a graphical user interface and observe the results in real-time. We modified portions of ROMS to facilitate user interaction with a Chesapeake Bay model. In order to achieve real-time interactive visualization, a low-resolution computational grid of the Chesapeake Bay was employed and a variety of techniques were utilized to achieve appealing visualizations similar to those created from high-resolution models. Texture mapping and alpha-channel blending were used to create a smooth boundary of the bay and filtering applied to adjacent grid points eliminates aliasing. The integrated simulation and visualization environment allows a user to control wind speed and direction along with the rate of flow from the rivers that feed the bay. It also provides visualizations of water height, velocity, salinity across horizontal and vertical planes, and particle tracking. Many interesting oceanographic phenomena can be demonstrated with the interactive program, making it a tool that facilitates oceanographic teaching and research.