Research on virtual object moving simulation and interaction ased on SGI OpenGL performer

  • Authors:
  • Yang Jianyu;Yu Tianbiao;Cheng Jun;Zhu Lida;Wang Wanshan

  • Affiliations:
  • Northeastern University, Mechanical Engineering and Automation, Shenyang;Northeastern University, Mechanical Engineering and Automation, Shenyang;Northeastern University, Mechanical Engineering and Automation, Shenyang;Northeastern University, Mechanical Engineering and Automation, Shenyang;Northeastern University, Mechanical Engineering and Automation, Shenyang

  • Venue:
  • CCDC'09 Proceedings of the 21st annual international conference on Chinese control and decision conference
  • Year:
  • 2009

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Abstract

A simulation procedure founded on SGI Onxy4 visualization system and SGI OpenGL Performer™ visualization development toolkit was discussed; a scene graph in accordance with its node configuration motion and man-machine interaction simulation were designed; based on OpenGL Performer, a transforming algorithm for scene graph object moving simulation was studied; the interaction rules between scene objects, the event triggering and feedback method of the simulation procedure was discussed and designed; and finally, separately took examples by a virtual man interaction module, a numerical lathing-milling machining center and a mud-water balanced tunnel boring machine, three operation instances for moving simulation and interaction were programmed and realized.