Simulating humans: computer graphics animation and control
Simulating humans: computer graphics animation and control
Universal Access in the Information Society
A knowledge-based sign synthesis architecture
Universal Access in the Information Society
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In this paper, I describe the summary of what I plan to do for my PhD thesis on sign language synthesis. The modelling of the skeleton of virtual characters would lead to improvements in the quality of animations. Thus the first step is to study how to build such a model, by analysing corpora data and integrating biological data. Then, we will implement the model and confront it to users to evaluate it.