Hierarchical Chamfer Matching: A Parametric Edge Matching Algorithm
IEEE Transactions on Pattern Analysis and Machine Intelligence
CONDENSATION—Conditional Density Propagation forVisual Tracking
International Journal of Computer Vision
Multiple view geometry in computer visiond
Multiple view geometry in computer visiond
ARTag, a Fiducial Marker System Using Digital Techniques
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 2 - Volume 02
Tracking Multiple Colored Blobs with a Moving Camera
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 2 - Volume 02
Experiments with virtual reality instruments
NIME '05 Proceedings of the 2005 conference on New interfaces for musical expression
A Review on Vision-Based Full DOF Hand Motion Estimation
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Workshops - Volume 03
Model-Based Hand Tracking Using a Hierarchical Bayesian Filter
IEEE Transactions on Pattern Analysis and Machine Intelligence
Vision-Based Detection of Guitar Players' Fingertips Without Markers
CGIV '07 Proceedings of the Computer Graphics, Imaging and Visualisation
Support system for guitar playing using augmented reality display
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
Video Demystified: A Handbook for the Digital Engineer, 5th Edition
Video Demystified: A Handbook for the Digital Engineer, 5th Edition
Hand posture estimation in complex backgrounds by considering mis-match of model
ACCV'07 Proceedings of the 8th Asian conference on Computer vision - Volume Part I
A brief review of vision based hand gesture recognition
CSECS'11/MECHANICS'11 Proceedings of the 10th WSEAS international conference on Circuits, Systems, Electronics, Control & Signal Processing, and Proceedings of the 7th WSEAS international conference on Applied and Theoretical Mechanics
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We propose a new model-based hand tracking method for recovering of three-dimensional hand motion from an image sequence. We first build a three-dimensional hand model using truncated quadrics. The degrees of freedom (DOF) for each joint correspond to the DOF of a real hand. This feature extraction is performed by using the Chamfer Distance function for the edge likelihood. The silhouette likelihood is performed by using a Bayesian classifier and the online adaptation of skin color probabilities. Therefore, it is to effectively deal with any illumination changes. Particle filtering is used to track the hand by predicting the next state of three-dimensional hand model. By using these techniques, this method adds the useful ability of automatic recovery from tracking failures. This method can also be used to track the guitarist's hand.