Projective reconstruction of all visual primitives

  • Authors:
  • Leo Reyes;Eduardo Bayro-Corrochano

  • Affiliations:
  • Computer Science Department, CINVESTAV, Unidad Guadalajara, 44550 Guadalajara, Jalisco, Mexico;Computer Science Department, CINVESTAV, Unidad Guadalajara, 44550 Guadalajara, Jalisco, Mexico

  • Venue:
  • Pattern Recognition
  • Year:
  • 2005

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Abstract

We present a method to simultaneously reconstruct cameras, points, lines, degenerate quadrics and full-rank quadrics from a set of n uncalibrated views of a static scene. Our method is based on the use of Bundle Adjustment to refine an initial reconstruction. During the initialization stage, a novel algorithm was proposed for the conic outline correction in n views. Constrains derived from this algorithm were also integrated in the cost function of Bundle Adjustment to help preserve the right topology of the reconstructed quadrics.