Convergence to Equilibrium in Local Interaction Games

  • Authors:
  • Andrea Montanari;Amin Saberi

  • Affiliations:
  • -;-

  • Venue:
  • FOCS '09 Proceedings of the 2009 50th Annual IEEE Symposium on Foundations of Computer Science
  • Year:
  • 2009

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Abstract

We study a simple game theoretic model for the spread of an innovation in a network. The diffusion of the innovation is modeled as the dynamics of a coordination game in which the adoption of a common strategy between players has a higher payoff. Classical results in game theory provide a simple condition for an innovation to become widespread in the network. The present paper characterizes the rate of convergence as a function of graph structure. In particular, we derive a dichotomy between well-connected (e.g. random) graphs that show slow convergence and poorly connected, low dimensional graphs that show fast convergence.