Collaborative Virtual Environments: Digital Places and Spaces for Interaction
Collaborative Virtual Environments: Digital Places and Spaces for Interaction
Collaborative Virtual Environment Technology for People with Autism
ICALT '05 Proceedings of the Fifth IEEE International Conference on Advanced Learning Technologies
Autism and digital learning environments: Processes of interaction and mediation
Computers & Education
3D Animated Facial Expression and Autism in Taiwan
ICALT '08 Proceedings of the 2008 Eighth IEEE International Conference on Advanced Learning Technologies
The impact of learner attributes and learner choice in an agent-based environment
Computers & Education
Computers in Human Behavior
Developing methods for understanding social behavior in a 3D virtual learning environment
Computers in Human Behavior
Personal and Ubiquitous Computing
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Social reciprocity deficits are a core feature of the autism spectrum conditions (ASCs). Many individual with ASCs have difficulty with social interaction due to a frequent lack of social competence. This study focuses on using a virtual learning environment to help the deficiencies of social competence for people with ASCs, and to increase their social interaction. Specifically, it primitively explores social competence in collaborative virtual learning environment (CVLE) systems, and behavioral performance in social and cognitive interactions. Thus, this CVLE-social interaction system involves a 3D expressive avatar, an animated social situation, and verbal as well as text-communication. A preliminary empirical study involved CVLE-social interaction systems. Three participants who had been diagnosed with ASCs were conducted using a multiple baseline research for evidence of improved social competence through usage of the system. The experimental study consisted of 17days; and the results showed that using the CVLE-social interaction system had significant positive effects on participants' performance, both within the CVLE-social interaction system and in terms of reciprocal social interaction learning.