The sciences of the artificial (3rd ed.)
The sciences of the artificial (3rd ed.)
Operational constraints in diagrammatic reasoning
Logical reasoning with diagrams
Qualitative Representation of Spatial Knowledge
Qualitative Representation of Spatial Knowledge
Towards the design of intelligent CAD systems: An ontological approach
Advanced Engineering Informatics
Advanced Engineering Informatics
A collaborative face-to-face design support system based on sketching and gesturing
Advanced Engineering Informatics
Towards attention-guided human-computer collaborative reasoning for spatial configuration and design
FAC'07 Proceedings of the 3rd international conference on Foundations of augmented cognition
A uniform handling of different landmark types in route directions
COSIT'07 Proceedings of the 8th international conference on Spatial information theory
Cognition meets le corbusier: cognitive principles of architectural design
Spatial cognition III
Context-Specific Route Directions: Generation of Cognitively Motivated Wayfinding Instructions
Context-Specific Route Directions: Generation of Cognitively Motivated Wayfinding Instructions
A collective map to capture human behavior for the design of public spaces
CHI '11 Extended Abstracts on Human Factors in Computing Systems
I can tell by the way you use your walk: real-time classification of wayfinding performance
COSIT'11 Proceedings of the 10th international conference on Spatial information theory
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At any given step in the architectural design process, a designer can usually only consider a small subset of the actions that can be applied to a design along with the consequences of those actions on the overall design process. Computer-based design tools can enable humans to operate more efficiently in this process. In the end, the design product (i.e., a built environment) is meant to be used by people other than the designer. Taking the users' perspective into account while creating a layout is crucial to not only creating an environment that fulfills all design constraints but that is also usable in everyday life. We present CoSyCAD, a program that can be used to assist architects in the layout of a floor plan; it simultaneously analyzes the cognitive complexity of routes through an indoor environment, thereby enabling direct feedback on a layout's usability. We provide a sample scenario that utilizes the program and discuss further possible enhancements.