FEATURE: Empowering kids to create and share programmable media
interactions - Pencils before pixels: a primer in hand-generated sketching
Programming by choice: urban youth learning programming with scratch
Proceedings of the 39th SIGCSE technical symposium on Computer science education
Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning with New Media
Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning with New Media
Predicting social influence and project influence in Online Communities of Creators
ICLS '10 Proceedings of the 9th International Conference of the Learning Sciences - Volume 2
Automatic image semantic interpretation using social action and tagging data
Multimedia Tools and Applications
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
A tribute to Mad skill: expert amateur visuality and world of Warcraft Machinima
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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This paper introduces the concept of Online Communities of Creators (OCOCs), which are a subset of social network sites in which the core activity is sharing personal, original creations. Next it defines two distinct types of influence, Project Influence and Social Influence. Project Influence is a measure of the degree to which the community recognizes members' work. Social Influence is a measure of how much a member is a social bridge between otherwise unconnected members. These two types of influence are studied in an online programming community called the Scratch Online Community. Two multiple linear regressions determine the factors that predict each of the two types of influence. The factors predicting each were distinct, suggesting that these are two distinct constructs in this community.