Designing GUIs by sketch drawing and visual programming
AVI '98 Proceedings of the working conference on Advanced visual interfaces
Ladder: a perceptually-based language to simplify sketch recognition user interface development
Ladder: a perceptually-based language to simplify sketch recognition user interface development
Recognizing sketched multistroke primitives
ACM Transactions on Interactive Intelligent Systems (TiiS)
Query-adaptive shape topic mining for hand-drawn sketch recognition
Proceedings of the 20th ACM international conference on Multimedia
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Sketch recognition is the automated recognition of hand drawn diagrams. Military course-of-action (COA) diagrams are used to depict battle scenarios. The domain of military course of action diagrams is particularly interesting because it includes tens of thousands of different geometric shapes, complete with many additional textual and designator modifiers. Existing sketch recognition systems recognize on the order of at most 20 different shapes. Our sketch recognition interface recognizes 485 different freely drawn military course-of-action diagram symbols in real time, with each shape containing its own elaborate set of text labels and other variations. We are able to do this by combining multiple recognition techniques in a single system. When the variations (not allowable by other systems) are factored in, our system is several orders of magnitude larger than the next biggest system. On 5,900 hand-drawn symbols drawn by 8 researchers, the system achieves an accuracy of 90% when considering the top 3 interpretations and requiring every aspect of the shape (variations, text, symbol, location, orientation) to be correct.