A comparison of reading paper and on-line documents
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Paper windows: interaction techniques for digital paper
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Organic user interfaces: designing computers in any way, shape, or form
Communications of the ACM - Organic user interfaces
Navigation techniques for dual-display e-book readers
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Seeking information in realistic books: a user study
Proceedings of the 8th ACM/IEEE-CS joint conference on Digital libraries
Bookisheet: bendable device for browsing content using the metaphor of leafing through the pages
UbiComp '08 Proceedings of the 10th international conference on Ubiquitous computing
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In this paper, we present gBook, a prototype for a new style of e-book reader that uses flexible inputs and page orientation to simulate the properties of reading a bound printed book. This project takes into account some of the known methods that people use when reading books, to make page navigation correspond more to that of paper-based books. The underlying assumption is that doing so will improve the learnability of navigation, as well as the usability by allowing more casual methods of page navigation.