International Colloquium on Automata, Languages and Programming on Automata, languages and programming
Languages, automata, and logic
Handbook of formal languages, vol. 3
Fixed point characterization of infinite behavior of finite-state systems
Theoretical Computer Science
The modal mu-calculus alternation hierarchy is strict
Theoretical Computer Science
On model checking for the &mgr;-calculus and its fragments
Theoretical Computer Science
A Hierarchy Theorem for the µ-Calculus
ICALP '96 Proceedings of the 23rd International Colloquium on Automata, Languages and Programming
Relating Hierarchies of Word and Tree Automata
STACS '98 Proceedings of the 15th Annual Symposium on Theoretical Aspects of Computer Science
A Calculus of Circular Proofs and Its Categorical Semantics
FoSSaCS '02 Proceedings of the 5th International Conference on Foundations of Software Science and Computation Structures
How much memory is needed to win infinite games?
LICS '97 Proceedings of the 12th Annual IEEE Symposium on Logic in Computer Science
Games for synthesis of controllers with partial observation
Theoretical Computer Science - Logic and complexity in computer science
The Variable Hierarchy for the Lattice μ-Calculus
LPAR '08 Proceedings of the 15th International Conference on Logic for Programming, Artificial Intelligence, and Reasoning
CIAA'03 Proceedings of the 8th international conference on Implementation and application of automata
FSTTCS '05 Proceedings of the 25th international conference on Foundations of Software Technology and Theoretical Computer Science
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Every parity game is a combinatorial representation of a closed Boolean µ-term. When interpreted in a distributive lattice every Boolean µ-term is equivalent to a fixed-point free term. The alternation-depth hierarchy is therefore trivial in this case. This is not the case for non distributive lattices, as the second author has shown that the alternation-depth hierarchy is infinite. In this paper we show that the alternation-depth hierarchy of the games µ-calculus, with its interpretation in the class of all complete lattices, has a nice characterization of ambiguous classes: every parity game which is equivalent both to a game in Σn+1 and to a game in Πn+1 is also equivalent to a game obtained by composing games in Σn and Πn.