LPAR '01 Proceedings of the Artificial Intelligence on Logic for Programming
On the Equational Definition of the Least Prefixed Point
MFCS '01 Proceedings of the 26th International Symposium on Mathematical Foundations of Computer Science
Fixpoint Alternation and the Game Quantifier
CSL '99 Proceedings of the 13th International Workshop and 8th Annual Conference of the EACSL on Computer Science Logic
Independence: Logics and Concurrency
Proceedings of the 14th Annual Conference of the EACSL on Computer Science Logic
CSL '02 Proceedings of the 16th International Workshop and 11th Annual Conference of the EACSL on Computer Science Logic
On the Variable Hierarchy of the Modal µ-Calculus
CSL '02 Proceedings of the 16th International Workshop and 11th Annual Conference of the EACSL on Computer Science Logic
On the equational definition of the least prefixed point
Theoretical Computer Science - Mathematical foundations of computer science
A gap property of deterministic tree languages
Theoretical Computer Science - Logic and complexity in computer science
Automata logics, and infinite games
Quantitative stochastic parity games
SODA '04 Proceedings of the fifteenth annual ACM-SIAM symposium on Discrete algorithms
Information Processing Letters
On the universal and existential fragments of the μ-calculus
Theoretical Computer Science - Tools and algorithms for the construction and analysis of systems (TACAS 2003)
On the expressive power of monadic least fixed point logic
Theoretical Computer Science - Automata, languages and programming: Logic and semantics (ICALP-B 2004)
Ambiguous classes in µ-calculi hierarchies
Theoretical Computer Science - Foundations of software science and computation structures
Continuous Separation of Game Languages
Fundamenta Informaticae - Topics in Logic, Philosophy and Foundations of Mathematics and Computer Science. In Recognition of Professor Andrzej Grzegorczyk
The Non-deterministic Mostowski Hierarchy and Distance-Parity Automata
ICALP '08 Proceedings of the 35th international colloquium on Automata, Languages and Programming, Part II
The Descriptive Complexity of Parity Games
CSL '08 Proceedings of the 22nd international workshop on Computer Science Logic
The Variable Hierarchy for the Lattice μ-Calculus
LPAR '08 Proceedings of the 15th International Conference on Logic for Programming, Artificial Intelligence, and Reasoning
Deciding Nondeterministic Hierarchy of Deterministic Tree Automata
Electronic Notes in Theoretical Computer Science (ENTCS)
Information Processing Letters
Ambiguous classes in the games µ-calculus hierarchy
FOSSACS'03/ETAPS'03 Proceedings of the 6th International conference on Foundations of Software Science and Computation Structures and joint European conference on Theory and practice of software
ICALP'03 Proceedings of the 30th international conference on Automata, languages and programming
Linear game automata: decidable hierarchy problems for stripped-down alternating tree automata
CSL'09/EACSL'09 Proceedings of the 23rd CSL international conference and 18th EACSL Annual conference on Computer science logic
On the μ-calculus over transitive and finite transitive frames
Theoretical Computer Science
FSTTCS '05 Proceedings of the 25th international conference on Foundations of Software Technology and Theoretical Computer Science
The variable hierarchy of the µ-calculus is strict
STACS'05 Proceedings of the 22nd annual conference on Theoretical Aspects of Computer Science
On deciding topological classes of deterministic tree languages
CSL'05 Proceedings of the 19th international conference on Computer Science Logic
On the bisimulation invariant fragment of monadic Σ1 in the finite
FSTTCS'04 Proceedings of the 24th international conference on Foundations of Software Technology and Theoretical Computer Science
On topological completeness of regular tree languages
Logic and Program Semantics
Infinite games and transfinite recursion of multiple inductive definitions
CiE'12 Proceedings of the 8th Turing Centenary conference on Computability in Europe: how the world computes
Continuous Separation of Game Languages
Fundamenta Informaticae - Topics in Logic, Philosophy and Foundations of Mathematics and Computer Science. In Recognition of Professor Andrzej Grzegorczyk
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