Machine vision
Digital Image Processing
Numerical Methods for Engineers
Numerical Methods for Engineers
IEEE Transactions on Systems, Man, and Cybernetics, Part B: Cybernetics
A novel approach to 3-D gaze tracking using stereo cameras
IEEE Transactions on Systems, Man, and Cybernetics, Part B: Cybernetics
Robust gaze tracking method for stereoscopic virtual reality systems
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: intelligent multimodal interaction environments
A gaze tracking method as an IPTV interface
ICACT'10 Proceedings of the 12th international conference on Advanced communication technology
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In this paper, we propose a new gaze estimation method by analyzing the cornea surface model which is estimated through three dimensional analysis of human eye in HMD (Head Mounted Display) environments. This paper has four advantages over previous works. First, in order to obtain accurate gaze position, we use a cornea sphere model based on Gullstrand eye scheme. Second, we calculate the 3D position of the cornea sphere and a gaze vector by using a camera, three collimated IR-LEDs and one illuminated IRLED. Third, three coordinates such as camera, monitor and eye coordinates are unified, which can simplify the complex 3D converting calculation and allow for calculation of the 3D eye position and gaze position on a HMD monitor. Fourth, a simple user dependent calibration method is proposed by gazing at one position of HMD monitor based on Kappa compensation. Experimental results showed that the average gaze estimation error of the proposed method was 0.89 degrees.