Unsupervised Texture Segmentation Using Markov Random Field Models
IEEE Transactions on Pattern Analysis and Machine Intelligence
A review of recent texture segmentation and feature extraction techniques
CVGIP: Image Understanding
An Experimental Comparison of Range Image Segmentation Algorithms
IEEE Transactions on Pattern Analysis and Machine Intelligence
IEEE Transactions on Pattern Analysis and Machine Intelligence
Unsupervised Segmentation of Color-Texture Regions in Images and Video
IEEE Transactions on Pattern Analysis and Machine Intelligence
Markov Random Field Models for Unsupervised Segmentation of Textured Color Images
IEEE Transactions on Pattern Analysis and Machine Intelligence
ICPR '02 Proceedings of the 16 th International Conference on Pattern Recognition (ICPR'02) Volume 4 - Volume 4
Learning to Detect Natural Image Boundaries Using Local Brightness, Color, and Texture Cues
IEEE Transactions on Pattern Analysis and Machine Intelligence
Unsupervised Texture Segmentation by Spectral-Spatial-Independent Clustering
ICPR '06 Proceedings of the 18th International Conference on Pattern Recognition - Volume 02
Unsupervised Texture Segmentation Using Multispectral Modelling Approach
ICPR '06 Proceedings of the 18th International Conference on Pattern Recognition - Volume 02
Optimal Mean-Precision Classifier
MCS '09 Proceedings of the 8th International Workshop on Multiple Classifier Systems
Unsupervised detection of mammogram regions of interest
KES'07/WIRN'07 Proceedings of the 11th international conference, KES 2007 and XVII Italian workshop on neural networks conference on Knowledge-based intelligent information and engineering systems: Part III
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A novel unsupervised multi-spectral multiple-segmenter texture segmentation method with unknown number of classes is presented. The unsupervised segmenter is based on a combination of several unsupervised segmentation results, each in different resolution, using the sum rule. Multi-spectral texture mosaics are locally represented by four causal multi-spectral random field models recursively evaluated for each pixel. The single-resolution segmentation part of the algorithm is based on the underlying Gaussian mixture model and starts with an over segmented initial estimation which is adaptively modified until the optimal number of homogeneous texture segments is reached. The performance of the presented method is extensively tested on the Prague segmentation benchmark using the commonest segmentation criteria and compares favourably with several alternative texture segmentation methods.