Towards biomedical problem solving in a game environment

  • Authors:
  • Yang Cai;Ingo Snel;B. Suman Bharathi;Clementine Klein;Judith Klein-Seetharaman

  • Affiliations:
  • School of Computer Science, Carnegie Mellon University, Pittsburgh, PA;Institute for Organic Chemistry, University of Frankfurt, Frankfurt, Germany;Institute for Organic Chemistry, University of Frankfurt, Frankfurt, Germany and Institute for Biological Information Processing, Research Institute Jülich, Jülich, Germany;School of Computer Science, Carnegie Mellon Univ., Pittsburgh, PA and Inst. for Biological Inf. Processing, Research Institute Jülich, Jülich, Germany and Dept. of Pharmacology, Univ. of ...;School of Computer Science, Carnegie Mellon University, Pittsburgh, PA

  • Venue:
  • ICCS'03 Proceedings of the 2003 international conference on Computational science: PartIII
  • Year:
  • 2003

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Abstract

Biomedical systems involve complex interactions between diverse components. Problem solving in such systems requires insight, i.e. the capability to make non-obvious connections. In this paper, we present a game-based problem solving environment, where users can explore biological interactions with navigation on atomic to macroscopic scales, role-play, and networked collaboration. The study investigates the system architecture of the biological game, bio-morphing characters, and bio-interactions with biosensing and biodynamics. The prototype has been implemented on PC and tested in a preschool environment where users have little knowledge in biology. The experiment shows that the game greatly inspired users both in concept learning and entertainment.