Contextual design: defining customer-centered systems
Contextual design: defining customer-centered systems
Charting past, present, and future research in ubiquitous computing
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 1
Mobile computing in the retail arena
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Developing Consumer-Friendly Pervasive Retail Systems
IEEE Pervasive Computing
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We introduce our human-centered approach for the purpose of developing a ubiquitous computing system aiming at providing better experiences for shoppers at a supermarket. We focus on shopping processes by using ethnographic research techniques, understand the process with details, and construct TPM which classifies a shopper's behaviors and states of mind change into three phases. We also describe our concept design of service types for a prototype system and deal with allocation and configuration of the service types corresponding to TPM.