Height distributional distance transform methods for height field ray tracing
ACM Transactions on Graphics (TOG)
Texture mapping 3D models of real-world scenes
ACM Computing Surveys (CSUR)
The directional parameter plane transform of a height field
ACM Transactions on Graphics (TOG)
Accelerating voxel-based terrain rendering with keyframe-free image-based rendering
VG'01 Proceedings of the 2001 Eurographics conference on Volume Graphics
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