Design for network communities
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Pick-and-drop: a direct manipulation technique for multiple computer environments
Proceedings of the 10th annual ACM symposium on User interface software and technology
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Socially translucent systems: social proxies, persistent conversation, and the design of “babble”
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Talking in circles: designing a spatially-grounded audioconferencing environment
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Sensing techniques for mobile interaction
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
The invisible future
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The functionality offered by interconnected devices in a networked home will be drastically increased by the possibilities of always-on broadband Internet. This broadband connection can enhance the communication among family members and friends. It can also make it easy to share content and activities such as watching a movie together or listen to the same music while having a videophone chat. While using all these functions people want to be able to move freely through their home. The advance of portable devices fulfils this need for mobility. These portable devices can be used either in isolation or in co-operation with the stationary devices in the house. Two novel interaction concepts are described that support sociability and mobility for people inhabiting the connected home.