VideoWhiteboard: video shadows to support remote collaboration
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
AROMA: abstract representation of presence supporting mutual awareness
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
ambientROOM: integrating ambient media with architectural space
CHI 98 Cconference Summary on Human Factors in Computing Systems
Social Tele-Embodiment: Understanding Presence
Autonomous Robots
Slow Technology – Designing for Reflection
Personal and Ubiquitous Computing
Shadow communication: system for embodied interaction with remote partners
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
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Our research focuses on ambient sounds as a key to implementing an ambient atmosphere of people, that is, the feeling of another's proximity or presence. Such knowledge is sought for constructing an ultra-realistic communication system with shared reality. This study examines whether people's impressions and behaviors are affected by (a) the existence or (b) nonexistence of ambient sounds. A pilot study is conducted by using the ambient sounds of a newspaper's pages being turned and a glass being placed on a table in an adjacent room. No difference in the subjects' surface behavior between the two ambient-sound conditions is observed explicitly. However, the preliminary results suggest that participants feel an ambient atmosphere of people in the next room when the ambient sounds are output. They also suggest that the participants become nervous as they feel the presence of other people. This study demonstrates the importance of investigating the fundamentals of an ambient atmosphere in interaction via an ultra-realistic communication system.