Unsupervised texture segmentation using Gabor filters
Pattern Recognition
Multiresolution sampling procedure for analysis and synthesis of texture images
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Prior Learning and Gibbs Reaction-Diffusion
IEEE Transactions on Pattern Analysis and Machine Intelligence
Filters, Random Fields and Maximum Entropy (FRAME): Towards a Unified Theory for Texture Modeling
International Journal of Computer Vision
Image quilting for texture synthesis and transfer
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Oscillating Patterns in Image Processing and Nonlinear Evolution Equations: The Fifteenth Dean Jacqueline B. Lewis Memorial Lectures
Texture Synthesis by Non-Parametric Sampling
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
Vision with Direction: A Systematic Introduction to Image Processing and Computer Vision
Vision with Direction: A Systematic Introduction to Image Processing and Computer Vision
Structure-Texture Image Decomposition--Modeling, Algorithms, and Parameter Selection
International Journal of Computer Vision
Image Analysis, Random Fields and Markov Chain Monte Carlo Methods: A Mathematical Introduction (Stochastic Modelling and Applied Probability)
Minimax Entropy Principle and Its Application to Texture Modeling
Neural Computation
Monte Carlo Strategies in Scientific Computing
Monte Carlo Strategies in Scientific Computing
Simultaneous structure and texture image inpainting
IEEE Transactions on Image Processing
Field of Particle Filters for Image Inpainting
Journal of Mathematical Imaging and Vision
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We discuss a method suitable for inpainting both large scale geometric structures and stochastic texture components. We use the wellknown FRAME model for inpainting. We introduce a temperature term in the learnt FRAME Gibbs distribution. By using a fast cooling scheme a MAP-like solution is found that can reconstruct the geometric structure. In a second step a heating scheme is used that reconstruct the stochastic texture. Both steps in the reconstruction process are necessary, and contribute in two very different ways to the appearance of the reconstruction.