The Economic Rationale of Offering Media Files in Peer-to-Peer Networks
HICSS '04 Proceedings of the Proceedings of the 37th Annual Hawaii International Conference on System Sciences (HICSS'04) - Track 7 - Volume 7
Modeling and performance analysis of BitTorrent-like peer-to-peer networks
Proceedings of the 2004 conference on Applications, technologies, architectures, and protocols for computer communications
File distribution using a peer-to-peer network: a simulation study
Journal of Systems and Software - Special issue: Performance modeling and analysis of computer systems and networks
A survey of peer-to-peer content distribution technologies
ACM Computing Surveys (CSUR)
An analysis of internet content delivery systems
OSDI '02 Proceedings of the 5th symposium on Operating systems design and implementationCopyright restrictions prevent ACM from being able to make the PDFs for this conference available for downloading
Content availability, pollution and poisoning in file sharing peer-to-peer networks
Proceedings of the 6th ACM conference on Electronic commerce
Can unstructured P2P protocols survive flash crowds?
IEEE/ACM Transactions on Networking (TON)
A statistical physics approach for modelling P2P systems
ACM SIGMETRICS Performance Evaluation Review - Special issue on the workshop on MAthematical performance Modeling And Analysis (MAMA 2005)
P2P '06 Proceedings of the Sixth IEEE International Conference on Peer-to-Peer Computing
Modeling of an online TV recording service
ACM SIGMETRICS Performance Evaluation Review
Demand-aware content distribution on the internet
IEEE/ACM Transactions on Networking (TON)
Sharing large data collections between mobile peers
Proceedings of the 7th International Conference on Advances in Mobile Computing and Multimedia
Caching for BitTorrent-like P2P systems: a simple fluid model and its implications
IEEE/ACM Transactions on Networking (TON)
Adaptive resource management for P2P live streaming systems
Future Generation Computer Systems
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In this paper we evaluate the performance of a content distribution service with respect to reliability and efficiency. The considered technology for realizing such a service can either be a traditional client/server (CS) architecture or a peer-to-peer (P2P) network. In CS, the capacity of the server is the bottleneck and has to be dimensioned in such a way that all requests can be accommodated at any time, while a P2P system does not burden a single server since the content is distributed in the network among sharing peers. However, corrupted or fake files may diminish the reliability of the P2P service due to downloading of useless contents. We compare a CS system to P2P and evaluate the downloading time, success ratio, and fairness while considering flash crowd arrivals and corrupted contents.