Nomadic computing—an opportunity
ACM SIGCOMM Computer Communication Review - Special twenty-fifth anniversary issue. Highlights from 25 years of the Computer Communication Review
Cyberguide: a mobile context-aware tour guide
Wireless Networks - Special issue: mobile computing and networking: selected papers from MobiCom '96
Developing a context-aware electronic tourist guide: some issues and experiences
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Nomadic radio: speech and audio interaction for contextual messaging in nomadic environments
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction with mobile systems
The Challenge of Mobile Devices for Human Computer Interaction
Personal and Ubiquitous Computing
Overcoming the Lack of Screen Space on Mobile Computers
Personal and Ubiquitous Computing
Character-Based Interactive Storytelling
IEEE Intelligent Systems
Usability evaluation for mobile device: a comparison of laboratory and field tests
Proceedings of the 8th conference on Human-computer interaction with mobile devices and services
Human-Computer Interaction (3rd Edition)
Human-Computer Interaction (3rd Edition)
Interaction Design: Beyond Human Computer Interaction
Interaction Design: Beyond Human Computer Interaction
ECSCW'03 Proceedings of the eighth conference on European Conference on Computer Supported Cooperative Work
Intelligent systems in travel and tourism
IJCAI'03 Proceedings of the 18th international joint conference on Artificial intelligence
Multi-contextuality in ubiquitous computing: Investigating the car case through action research
Information and Organization
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This paper reports from an initial stage of a Swedish project concerning mobile IT support for tourism. From three workshops with actors within the tourism sector we identified barriers and challenges in designing IT support for all phases of the tourist life cycle. Thereafter we designed and evaluated a mobile tourism guide in real life setting with six different user groups. The research question of this paper is: What factors influence the design of mobile services to be used by multi-users in multiple contexts? The initial findings show that indeed there are several design challenges regarding e.g. a) the visibility of the content of the screen when multi-users are simultaneously using the service, b) the audibility of the speaker voice in the service when used in a surrounding with traffic noise, c) providing optional designs for different context, i.e. indoors/outdoors etc, and d) providing personalization options for different group sizes.