Media spaces: bringing people together in a video, audio, and computing environment
Communications of the ACM
Telepresence: integrating shared task and person spaces
Proceedings of the conference on Graphics interface '92
Integration of interpersonal space and shared workspace: ClearBoard design and experiments
ACM Transactions on Information Systems (TOIS)
Single display groupware: a model for co-present collaboration
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
PointRight: experience with flexible input redirection in interactive workspaces
Proceedings of the 15th annual ACM symposium on User interface software and technology
e-Ghosts: leaving virtual footprints in ubiquitous workspaces
AUIC '04 Proceedings of the fifth conference on Australasian user interface - Volume 28
ViCAT: Visualisation and Interaction on a Collaborative Access Table
TABLETOP '06 Proceedings of the First IEEE International Workshop on Horizontal Interactive Human-Computer Systems
Supporting Mixed Presence Groupware in Tabletop Applications
TABLETOP '06 Proceedings of the First IEEE International Workshop on Horizontal Interactive Human-Computer Systems
Tangible tiles: design and evaluation of a tangible user interface in a collaborative tabletop setup
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
Case study for a virtual office tailored to the digital media production industry
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
A study of co-worker awareness in remote collaboration over a shared application
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Human-Computer Interaction
A descriptive screenshot analysis in a mixed presence setting
OZCHI '07 Proceedings of the 19th Australasian conference on Computer-Human Interaction: Entertaining User Interfaces
Exploratory study on concurrent interaction in co-located collaboration
OZCHI '07 Proceedings of the 19th Australasian conference on Computer-Human Interaction: Entertaining User Interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Hxi: research down under in distributed intense collaboration between teams
CHI '08 Extended Abstracts on Human Factors in Computing Systems
HxI: an Australian initiative in ICT-augmented human interactivity
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
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The growing ubiquity of computer processing power, storage and bandwidth has helped stimulate increased interest in computer-mediated interaction in recent years. Concurrently, many technological solutions to essentially human problems are maturing to the point where their higher socio-psychological context is becoming the limiting factor. An example of this is real time collaboration between remote team members, where new telepresence and groupware solutions continue to close the gap between remote and co-located collaboration. Here, an improved understanding of what types of cues are critical to preserve common ground, the coupling of work, and awareness between remote sites is still fundamentally required. In the HxI Initiative we are investigating, designing, developing, and evaluating Human Computer Interaction, Human Human Interaction, and Human Information Interaction for distributed teams of teams who are intensely collaborating. The mixture of co-located and remote interaction in social communication as well as interaction with a shared digital artifact provides complex research challenges in areas which address particular interaction issues such as multiple cursor support, mixed-presence communication, and action-communication disparities. We present the research platform [braccetto] that we designed as an enabler for the investigations of the above research challenges. The hardware design and setup discussed in this paper are the result of careful requirements engineering and design discussions for rapidly composable and adaptable telepresence workstations for distributed, intensely collaborating teams of teams. We also present underlying software services and components as enablers for telepresence and groupware capabilities that are deployed in our application domains.