Growing artificial societies: social science from the bottom up
Growing artificial societies: social science from the bottom up
Open problems in artificial life
Artificial Life - Special issue on the Artificial Life VII: looking backward, looking forward
Artificial chemistries—a review
Artificial Life
Habitat: Engineering in a Simulated Audible Ecosystem
EvoWorkshops '09 Proceedings of the EvoWorkshops 2009 on Applications of Evolutionary Computing: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoGAMES, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART, EvoNUM, EvoSTOC, EvoTRANSLOG
Filterscape: Energy Recycling in a Creative Ecosystem
EvoWorkshops '09 Proceedings of the EvoWorkshops 2009 on Applications of Evolutionary Computing: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoGAMES, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART, EvoNUM, EvoSTOC, EvoTRANSLOG
Aesthetic Expectations for Information Visualization
International Journal of Creative Interfaces and Computer Graphics
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This paper adopts an interdisciplinary view of the significant elements of ecosystems and the methods by which these might be simulated to explore theoretical issues of relevance to Artificial Life and Ecology. Artificial Life has largely been concerned with evolutionary ecosystems of agents in trivial environments. Ecology commonly produces models of specific habitats and organism populations unsuited to general exploration of theoretical issues. We propose that limitations of the simulations in these disciplines can be overcome by simulating ecosystems from the level of artificial chemistry. We demonstrate the approach's feasibility by describing several virtual organisms represented at this level. The organisms automatically adopt trophic levels, generate energy from chemical bonds and transform material elements in the process. Virtual organisms may interact with one another and their abiotic environment using the same chemistry. Biosynthesis and decay may also be simulated through this mechanism.