An efficient and secure event signature (EASES) protocol for peer-to-peer massively multiplayer online games

  • Authors:
  • Mo-Che Chan;Shun-Yun Hu;Jehn-Ruey Jiang

  • Affiliations:
  • National Central University, Chung-Li, Taiwan;National Central University, Chung-Li, Taiwan;National Central University, Chung-Li, Taiwan

  • Venue:
  • NETWORKING'07 Proceedings of the 6th international IFIP-TC6 conference on Ad Hoc and sensor networks, wireless networks, next generation internet
  • Year:
  • 2007

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Abstract

In recent years,massivelymultiplayer online games (MMOGs) have become very popular by providing more entertainment and sociability than single-player games. In order to prevent cheaters to gain unfair advantages in peer-to-peer (P2P)-based MMOGs, several cheat-proof schemes have been proposed by using digital signatures. However, digital signatures generally require large amount of computations and thus may not be practical to achieve real-time playability. We propose an Efficient and Secured Event Signature (EASES) protocol to efficiently sign discrete event messages. Most messages need only two hash operations to achieve non-repudiation and event agreement. The computation, memory, and bandwidth consumptions of EASES are low, which makes it applicable to P2P-based MMOGs.