Security Design in Online Games

  • Authors:
  • Jeff Yan

  • Affiliations:
  • -

  • Venue:
  • ACSAC '03 Proceedings of the 19th Annual Computer Security Applications Conference
  • Year:
  • 2003

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Abstract

The emergence of online games has fundamentally changedsecurity requirements for computer games, which previouslywere largely concerned with copy protection. In thispaper, we examine how new security requirements impactthe design of online games by using online Bridge, a simpleclient-server game, as our case study. We argue that securityis emerging as an inherent design issue for onlinegames, after graphics and artificial intelligence, which havebecome important issues of the design of most games fordecades. The most important new security concern in on-linegame design is fairness enforcement, and most securitymechanisms all contribute to a single objective, namely,making the play fair for each user.