Security Design in Online Games
ACSAC '03 Proceedings of the 19th Annual Computer Security Applications Conference
Finding Colluders in Card Games
ITCC '05 Proceedings of the International Conference on Information Technology: Coding and Computing (ITCC'05) - Volume II - Volume 02
Algorithms and Networking for Computer
Algorithms and Networking for Computer
Artificial Intelligence: A Modern Approach
Artificial Intelligence: A Modern Approach
Covert channels for collusion in online computer games
IH'04 Proceedings of the 6th international conference on Information Hiding
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Collusion is covert co-operation between participants of a game. It poses technical, game design, and communal problems to multiplayer games that do not allow the players to share knowledge or resources with other players. In this paper, we analyse experimental data from a simple two-dimensional game using synthetic players to elicit features that indicate collusion.