Developing user interfaces: ensuring usability through product & process
Developing user interfaces: ensuring usability through product & process
Usability inspection methods
AIDE: a step toward metric-based interface development tools
Proceedings of the 8th annual ACM symposium on User interface and software technology
Using GOMS for user interface design and evaluation: which technique?
ACM Transactions on Computer-Human Interaction (TOCHI)
A graph distance metric based on the maximal common subgraph
Pattern Recognition Letters
Model-Based Design and Evaluation of Interactive Applications
Model-Based Design and Evaluation of Interactive Applications
Tools for Task Modelling: Where we are, Where we are headed
TAMODIA '02 Proceedings of the First International Workshop on Task Models and Diagrams for User Interface Design
Task-action grammars: a model of the mental representation of task languages
Human-Computer Interaction
Hi-index | 0.00 |
The UI designer must be able to anticipate cognitive difficulties of users in the UI design process. However, the designer is likely to make erroneous judgments in the context of increasing functionality. Furthermore, time constraints in the development process exacerbate the design problem. There are various techniques to support the UI designer in the design process, including abstract design principles, specific design guidelines, design cases, design inspections, and design metrics. Metrics can summarize the status of a UI design solution more objectively and more accurately than human designers. This paper aims to develop quantitative metrics based on a unified framework for interaction design, which decomposes UI design problem into the four components: information architecture, task procedure, system dynamics, and physical interface. Three metrics were proposed to assist designer's decision-making, including incongruity, complexity, and inefficiency. A case study shows that the proposed metrics can support the designer's decision making in an efficient manner.