Transfer between word processing systems
CHI '86 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
User technology: from pointing to pondering
A history of personal workstations
Learning and transfer of measurement tasks
CHI '89 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Skilled financial planning: the cost of translating ideas into action
CHI '89 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Understanding user errors in database query
Understanding user errors in database query
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Browser-Soar: a computational model of a highly interactive task
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A GOMS analysis of a graphic machine-paced, highly interactive task
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Method engineering: from data to model to practice
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The subgoal structure as a cognitive control mechanism in a human-computer interaction framework
The subgoal structure as a cognitive control mechanism in a human-computer interaction framework
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Cognitive task analysis, interface design, and technical troubleshooting
IUI '93 Proceedings of the 1st international conference on Intelligent user interfaces
Computational organization theory
Computational organization theory
Usability inspection methods
The cognitive walkthrough method: a practitioner's guide
Usability inspection methods
Automating interface evaluation
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Validating and refining the GOMS model methodology for software user interface design and evaluation
Validating and refining the GOMS model methodology for software user interface design and evaluation
The trouble with computers
GLEAN: a computer-based tool for rapid GOMS model usability evaluation of user interface designs
Proceedings of the 8th annual ACM symposium on User interface and software technology
Project Ernestine: analytic and empirical methods applied to a real-world CHI problem
Proceedings of a workshop on Human-computer interface design : success stories, emerging methods, and real-world context: success stories, emerging methods, and real-world context
Mapping the method muddle: guidance in using methods for user interface design
Proceedings of a workshop on Human-computer interface design : success stories, emerging methods, and real-world context: success stories, emerging methods, and real-world context
CPM-GOMS: an analysis method for tasks with parallel activities
CHI '95 Conference Companion on Human Factors in Computing Systems
interactions
The GOMS family of user interface analysis techniques: comparison and contrast
ACM Transactions on Computer-Human Interaction (TOCHI)
Analyzing graphic and textual layouts with GOMS: results of a preliminary analysis
CHI '94 Conference Companion on Human Factors in Computing Systems
GOMS modeling of user interfaces using NGOMSL
CHI '94 Conference Companion on Human Factors in Computing Systems
Toward a deeper comparison of methods: a reaction to Nielsen & Phillips and new data
CHI '94 Conference Companion on Human Factors in Computing Systems
Design rules based on analyses of human error
Communications of the ACM
The keystroke-level model for user performance time with interactive systems
Communications of the ACM
Task Analysis for Human-Computer Interaction
Task Analysis for Human-Computer Interaction
The Psychology of Human-Computer Interaction
The Psychology of Human-Computer Interaction
Human Problem Solving
Quick and dirty GOMS: a case study of computed tomography interpretation
Human-Computer Interaction
Damaged merchandise? a review of experiments that compare usability evaluation methods
Human-Computer Interaction
The GOMS family of user interface analysis techniques: comparison and contrast
ACM Transactions on Computer-Human Interaction (TOCHI)
Strategic directions in human-computer interaction
ACM Computing Surveys (CSUR) - Special ACM 50th-anniversary issue: strategic directions in computing research
ACM Transactions on Computer-Human Interaction (TOCHI)
A study of program entry time predictions for application-specific visual and textual languages
ESP '97 Papers presented at the seventh workshop on Empirical studies of programmers
A tool for creating predictive performance models from user interface demonstrations
Proceedings of the 12th annual ACM symposium on User interface software and technology
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on interface design for safety-critical interactive systems: when there is no room for user error
A comparison of tools for building GOMS models
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Live from the stacks: user feedback on mobile computers and wireless tools for library patrons
DL '00 Proceedings of the fifth ACM conference on Digital libraries
Contextual prototyping of user interfaces
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Supporting cognitive models as users
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 2
Extracting usability information from user interface events
ACM Computing Surveys (CSUR)
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Student Task Modeling in Design and Evaluation of Open Problem-Solving Environments
Education and Information Technologies
Programmable user modelling analysis in theory and in practice
CHI '99 Extended Abstracts on Human Factors in Computing Systems
CHI '99 Extended Abstracts on Human Factors in Computing Systems
CHI '00 Extended Abstracts on Human Factors in Computing Systems
Simple cognitive modeling in a complex cognitive architecture
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The human-computer interaction handbook
Human performance modeling in temporary segmentation Chinese character handwriting recognizers
International Journal of Human-Computer Studies
Improving searching and reading performance: the effect of highlighting and text color coding
Information and Management
What role can adaptive support play in an adaptable system?
Proceedings of the 9th international conference on Intelligent user interfaces
Computational GOMS modeling of a complex team task: lessons learned
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Predictive human performance modeling made easy
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Single objective layout design of user interface components with multiple qualitative factors
Journal of Applied Mathematics and Computing
Beyond the UI: product, process and passion
Proceedings of the third Nordic conference on Human-computer interaction
The UI pilot: a model-based tool to guide early interface design
Proceedings of the 10th international conference on Intelligent user interfaces
Discovering user information needs: the case of university department web sites
interactions - HCI & Higher Education
Multipurpose Prototypes for Assessing User Interfaces in Pervasive Computing Systems
IEEE Pervasive Computing
A discourse model for interaction design based on theories of human communication
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Usability measurement and metrics: A consolidated model
Software Quality Control
A process for incorporating heuristic evaluation into a software release
DUX '05 Proceedings of the 2005 conference on Designing for User eXperience
ACM Transactions on Computer-Human Interaction (TOCHI)
Measuring website usability for visually impaired people-a modified GOMS analysis
Proceedings of the 8th international ACM SIGACCESS conference on Computers and accessibility
Adapting GOMS to model human-robot interaction
Proceedings of the ACM/IEEE international conference on Human-robot interaction
Model-based evaluation of expert cell phone menu interaction
ACM Transactions on Computer-Human Interaction (TOCHI)
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Towards a new method for the evaluation of reality based interaction
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Queuing Network Modeling of Transcription Typing
ACM Transactions on Computer-Human Interaction (TOCHI)
Using cognitive models to evaluate safety-critical interfaces in healthcare
CHI '08 Extended Abstracts on Human Factors in Computing Systems
User errors on scanning keyboards: Empirical study, model and design principles
Interacting with Computers
EMU in the Car: Evaluating Multimodal Usability of a Satellite Navigation System
Interactive Systems. Design, Specification, and Verification
Quick and dirty GOMS: a case study of computed tomography interpretation
Human-Computer Interaction
Damaged merchandise? a review of experiments that compare usability evaluation methods
Human-Computer Interaction
Repairing damaged merchandise: a rejoinder
Human-Computer Interaction
User interface affordances in a planning representation
Human-Computer Interaction
Training conditions and strategic aspects of skill transfer in a simulated process control task
Human-Computer Interaction
Automating human-performance modeling at the millisecond level
Human-Computer Interaction
UI Fin: a process-oriented interface design tool
Proceedings of the 14th international conference on Intelligent user interfaces
Combining Human Error Verification and Timing Analysis
Engineering Interactive Systems
BCS-HCI '07 Proceedings of the 21st British HCI Group Annual Conference on People and Computers: HCI...but not as we know it - Volume 2
Relating cognitive models of computer games to user evaluations of entertainment
Proceedings of the 4th International Conference on Foundations of Digital Games
Modeling Multimodal Interaction for Performance Evaluation
Proceedings of the 13th International Conference on Human-Computer Interaction. Part II: Novel Interaction Methods and Techniques
Detection of Pilot Errors in Data by Combining Task Modeling and Model Checking
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I
Towards an architecture for semiautonomous robot telecontrol systems
Information Sciences: an International Journal
Goal driven interaction for web applications
EuroIMSA '08 Proceedings of the IASTED International Conference on Internet and Multimedia Systems and Applications
Enhanced operator function model: a generic human task behavior modeling language
SMC'09 Proceedings of the 2009 IEEE international conference on Systems, Man and Cybernetics
A framework and methodology for studying the causes of software errors in programming systems
Journal of Visual Languages and Computing
A technique for evaluating shared workspaces efficiency
CSCWD'06 Proceedings of the 10th international conference on Computer supported cooperative work in design III
Capturing user interface events with aspects
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: applications and services
Development of quantitative metrics to support UI designer decision-making in the design process
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction design and usability
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction design and usability
A new performance measure taking into account the mental load in mobile text entry tasks
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Automatic detection of users' skill levels using high-frequency user interface events
User Modeling and User-Adapted Interaction
Towards analytical evaluation of human machine interfaces developed in the context of smart homes
Interacting with Computers
International Journal of Human-Computer Studies
Crucial web usability factors of 36 industries for students: a large-scale empirical study
Electronic Commerce Research
Programming languages as user interfaces
Proceedings of the 3rd Mexican Workshop on Human Computer Interaction
Proceedings of the 33rd International Conference on Software Engineering
Extending predictive models of exploratory behavior to broader populations
UAHCI'11 Proceedings of the 6th international conference on Universal access in human-computer interaction: design for all and eInclusion - Volume Part I
Analytic evaluation of groupware design
CSCWD'05 Proceedings of the 9th international conference on Computer Supported Cooperative Work in Design II
A logging scheme for comparative digital library evaluation
ECDL'06 Proceedings of the 10th European conference on Research and Advanced Technology for Digital Libraries
Analyzing shared workspaces design with human-performance models
CRIWG'06 Proceedings of the 12th international conference on Groupware: design, implementation, and use
Design and evaluation of a cognition aware file browser for users in rural india
PerMIn'12 Proceedings of the First Indo-Japan conference on Perception and Machine Intelligence
Age-specific predictive models of human performance
CHI '12 Extended Abstracts on Human Factors in Computing Systems
HCIEd'09 Proceedings of the 2009 international conference on HCI Educators: playing with our Education
International Journal of Human-Computer Studies
Human performance regression testing
Proceedings of the 2013 International Conference on Software Engineering
TutorialPlan: automated tutorial generation from CAD drawings
IJCAI'13 Proceedings of the Twenty-Third international joint conference on Artificial Intelligence
Computational & Mathematical Organization Theory
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Since the seminal book, The Psychology of Human-Computer Interaction, the GOMS model has been one of the few widely known theoretical concepts in human-computer interaction. This concept has spawned much research to verify and extend the original work and has been used in real-world design and evaluation situations. This article synthesizes the previous work on GOMS to provide an integrated view of GOMS models and how they can be used in design. We briefly describe the major variants of GOMS that have matured sufficiently to be used in actual design. We then provide guidance to practitioners about which GOMS variant to use for different design situations. Finally, we present examples of the application of GOMS to practical design problems and then summarize the lessons learned.