Bringing interactivity into Campbell's Hero's Journey

  • Authors:
  • Guylain Delmas;Ronan Champagnat;Michel Augeraud

  • Affiliations:
  • University of La Rochelle, Pôle Sciences et Technologies, La Rochelle, France;University of La Rochelle, Pôle Sciences et Technologies, La Rochelle, France;University of La Rochelle, Pôle Sciences et Technologies, La Rochelle, France

  • Venue:
  • ICVS'07 Proceedings of the 4th international conference on Virtual storytelling: using virtual reality technologies for storytelling
  • Year:
  • 2007

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Abstract

Joseph Campbell's "Hero's Journey" is a well-known narrative structure mainly used in cinema and literature. This paper deals with an application of this structure as a template for interactive storytelling in video games. It first presents an architecture for adaptive execution, gives the outline concerning this model and shows how to adapt it to an interactive context. A new interactive pattern is being introduced, as a model for dynamic computation of narrative.