The &sgr;-game and cellular automata
American Mathematical Monthly
σ-game, σ+-game and two-dimensional additive cellular automata
Theoretical Computer Science
On Linear Recognition of Tree-Width at Most Four
SIAM Journal on Discrete Mathematics
&sgr;-Automata and Chebyshev-polynomials
Theoretical Computer Science
Universal configurations in light-flipping games
SODA '01 Proceedings of the twelfth annual ACM-SIAM symposium on Discrete algorithms
The Minimum All-Ones Problem for Trees
SIAM Journal on Computing
Graph Theory With Applications
Graph Theory With Applications
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The minimum all-ones problem is applied in linear cellular automata. It is NP-complete for general graphs. In this paper, we consider the problem for graphs with small treewidth ≤ 4. We give an O(|V|) algorithm.