Note: Minimum light number of lit-only σ-game on a tree
Theoretical Computer Science
On the complexity of dominating set problems related to the minimum all-ones problem
Theoretical Computer Science
The general σ all-ones problem for trees
Discrete Applied Mathematics
Does the lit-only restriction make any difference for the σ-game and σ+-game?
European Journal of Combinatorics
The minimum all-ones problem for graphs with small treewidth
COCOA'07 Proceedings of the 1st international conference on Combinatorial optimization and applications
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The minimum all-ones problem was shown to be NP-complete for general graphs. Therefore, it becomes an interesting problem to identify special classes of graphs for which one can find polynomial time algorithms. In this paper we consider this problem for trees. First, for any solution to the all-ones problem for a tree, we give a characterization of the elements in the solution by introducing the concept of the quasi all-ones problem. Then we give the enumeration for the number of solutions in a tree. By using the minimum odd (even) sum problem as subprocess, we obtain a linear time algorithm for the minimum all-ones problem for trees. We also get a linear time algorithm for finding solutions to the all-ones problem in a unicyclic graph.