Activity theory and human-computer interaction
Context and consciousness
Design principles for intelligent environments
AAAI '98/IAAI '98 Proceedings of the fifteenth national/tenth conference on Artificial intelligence/Innovative applications of artificial intelligence
Understanding and Using Context
Personal and Ubiquitous Computing
The Aware Home: A Living Laboratory for Ubiquitous Computing Research
CoBuild '99 Proceedings of the Second International Workshop on Cooperative Buildings, Integrating Information, Organization, and Architecture
Supporting Human Activities - Exploring Activity-Centered Computing
UbiComp '02 Proceedings of the 4th international conference on Ubiquitous Computing
Wearable Computing Meets Ubiquitous Computing: Reaping the Best of Both Worlds
ISWC '99 Proceedings of the 3rd IEEE International Symposium on Wearable Computers
IEEE 802.15.4 Low-Rate Wireless Personal Area Networks: Enabling Wireless Sensor Networks
IEEE 802.15.4 Low-Rate Wireless Personal Area Networks: Enabling Wireless Sensor Networks
Providing architectural support for building context-aware applications
Providing architectural support for building context-aware applications
Personalisation in intelligent environments: managing the information flow
OZCHI '05 Proceedings of the 17th Australia conference on Computer-Human Interaction: Citizens Online: Considerations for Today and the Future
Activity recognition based on intra and extra manipulation of everyday objects
UCS'07 Proceedings of the 4th international conference on Ubiquitous computing systems
Towards an activity-aware wearable computing platform based on an egocentric interaction model
UCS'07 Proceedings of the 4th international conference on Ubiquitous computing systems
Colosseum3D: authoring framework for virtual environments
EGVE'05 Proceedings of the 11th Eurographics conference on Virtual Environments
Activity recognition using an egocentric perspective of everyday objects
UIC'07 Proceedings of the 4th international conference on Ubiquitous Intelligence and Computing
The easy ADL home: A physical-virtual approach to domestic living
Journal of Ambient Intelligence and Smart Environments
Environmental user-preference learning for smart homes: An autonomous approach
Journal of Ambient Intelligence and Smart Environments
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There are many research efforts that focus on converting everyday environments into intelligent and computationally active environments that support and enhance the abilities of its occupants in executing their activities. Such environments must have the ability to recognize the activities performed by its occupant, maintain a real-time model of the environment, address the occupant's privacy and personalization issues, and provide interaction capabilities in a way the occupant would with other people. In this paper we present an activity-centered wearable computing infrastructure for designing intelligent environment applications based on the occupant's usage and storage of everyday objects in that environment. Four components namely object manager, situative space monitor, activity recognizer and egocentric interaction manager are introduced and described in detail. A prototypical intelligent home environment capable of supporting 15 Activities of Daily Living with an activity recognition precision of 92% is presented as a "proof of concept" in a virtual reality (VR) simulated home environment.