The creative mind: myths and mechanisms
The creative mind: myths and mechanisms
Creating creativity: user interfaces for supporting innovation
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 1
Artificial Intelligence and Creativity: An Interdisciplinary Approach
Artificial Intelligence and Creativity: An Interdisciplinary Approach
Group Task Analysis for Groupware Usability Evaluations
WETICE '01 Proceedings of the 10th IEEE International Workshops on Enabling Technologies: Infrastructure for Collaborative Enterprises
ACM Transactions on Computer-Human Interaction (TOCHI)
Supporting creative and reflective processes
International Journal of Human-Computer Studies
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Modelling creative tasks is a complex activity, yet comprehensive models are needed in order to better understand creativity, and the process of generating creative artefacts. Research on creativity, and how to design useful, usable and engaging creativity support tools, has been one focus of HCI in the last decade. In the present paper we briefly overview selective models of creativity, and distinguish between them on a number of factors. We then outline problems in modelling creative processes in general, and in attempting to create relationships and correspondences between current creativity modelling approaches, in particular. Finally, we consider the role an analytical structure, and task-based models, might play in advancing the state of the art.