Human-computer interaction
Long-Term Activity Monitoring with a Wearable Sensor Node
BSN '06 Proceedings of the International Workshop on Wearable and Implantable Body Sensor Networks
Fair Dice: A Tilt and Motion-Aware Cube with a Conscience
ICDCSW '06 Proceedings of the 26th IEEE International ConferenceWorkshops on Distributed Computing Systems
BCS-HCI '07 Proceedings of the 21st British HCI Group Annual Conference on People and Computers: HCI...but not as we know it - Volume 2
Usability Practice in Medical Imaging Application Development
USAB '09 Proceedings of the 5th Symposium of the Workgroup Human-Computer Interaction and Usability Engineering of the Austrian Computer Society on HCI and Usability for e-Inclusion
BadIdeas 3.0: a method for creativity and innovation in design
DESIRE '10 Proceedings of the 1st DESIRE Network Conference on Creativity and Innovation in Design
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This paper describes the use of a technique to improve design and to develop new uses and improve usability of user interfaces. As a case study, we focus on the design and usability of a research prototype of an actigraph - electronic activity and sleep study device - the Porcupine. The proposed BadIdeas technique was introduced to a team of students who work with this sensor and the existing design was analysed using this technique. The study found that the BadIdeas technique has promising characteristics that might make it an ideal tool in the prototyping and design of usability-critical appliances.