Computers and Intractability: A Guide to the Theory of NP-Completeness
Computers and Intractability: A Guide to the Theory of NP-Completeness
Multicriteria aspects of Grid resource management
Grid resource management
Scheduling Algorithms
Scheduling Problems with Two Competing Agents
Operations Research
BOINC: A System for Public-Resource Computing and Storage
GRID '04 Proceedings of the 5th IEEE/ACM International Workshop on Grid Computing
A Realistic Network/Application Model for Scheduling Divisible Loads on Large-Scale Platforms
IPDPS '05 Proceedings of the 19th IEEE International Parallel and Distributed Processing Symposium (IPDPS'05) - Papers - Volume 01
Agent-Based Load Balancing on Homogeneous Minigrids: Macroscopic Modeling and Characterization
IEEE Transactions on Parallel and Distributed Systems
Selfish grid computing: game-theoretic modeling and NAS performance results
CCGRID '05 Proceedings of the Fifth IEEE International Symposium on Cluster Computing and the Grid (CCGrid'05) - Volume 2 - Volume 02
Fair Game-Theoretic Resource Management in Dedicated Grids
CCGRID '07 Proceedings of the Seventh IEEE International Symposium on Cluster Computing and the Grid
Cooperation in multi-organization scheduling
Euro-Par'07 Proceedings of the 13th international Euro-Par conference on Parallel Processing
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We present a novel, generic model of the grid that emphasises the roles of individual organizations that form the system. The model allows us to study the global behaviour of the system without introducing external forms of recompense. Using game-theory and equitable multicriteria optimization, we study three diverse types of computational grids: an off-line system with dedicated uniprocessors, an on-line system with divisible load and an off-line system with parallel jobs. Results show that, unless strong assumptions are made, the complete decentralization leads to a significant loss of performance.