An Behavior-based Robotics
Artificial Intelligence: A Modern Approach
Artificial Intelligence: A Modern Approach
Field-Based Motion Coordination in Quake 3 Arena
AAMAS '04 Proceedings of the Third International Joint Conference on Autonomous Agents and Multiagent Systems - Volume 3
Programming Multi-Agent Systems: Languages, Frameworks, Techniques and Tools (Multiagent Systems, Artificial Societies, and Simulated Organizations)
Digital Image Processing (3rd Edition)
Digital Image Processing (3rd Edition)
Fundamentals of Computer Graphics, Second Ed.
Fundamentals of Computer Graphics, Second Ed.
2APL: a practical agent programming language
Autonomous Agents and Multi-Agent Systems
Using multi-agent potential fields in real-time strategy games
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 2
A field-based versus a protocol-based approach for adaptive task assignment
Autonomous Agents and Multi-Agent Systems
Multi-Agent Programming: Languages, Tools and Applications
Multi-Agent Programming: Languages, Tools and Applications
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We present an approach to multi-agent navigation, that is based on generating potential-fields from A*-paths. We will introduce and compare two algorithms: 1) a geometrical algorithm that is based on quads, and 2) an images-based algorithm. We show empirically that the images-based algorithm is more memory-consuming, but has better performance.