Mean value Bézier maps

  • Authors:
  • Torsten Langer;Alexander Belyaev;Hans-Peter Seidel

  • Affiliations:
  • MPI Informatik, Saarbrücken, Germany;Heriot-Watt University, Riccarton, Edinburgh, Scotland, United Kingdom;MPI Informatik, Saarbrücken, Germany

  • Venue:
  • GMP'08 Proceedings of the 5th international conference on Advances in geometric modeling and processing
  • Year:
  • 2008

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Abstract

Bernstein polynomials are a classical tool in Computer Aided Design to create smooth maps with a high degree of local control. They are used for the construction of Bézier surfaces, free-form deformations, and many other applications. However, classical Bernstein polynomials are only defined for simplices and parallelepipeds. These can in general not directly capture the shape of arbitrary objects. Instead, a tessellation of the desired domain has to be done first. We construct smooth maps on arbitrary sets of polytopes such that the restriction to each of the polytopes is a Bernstein polynomial in mean value coordinates (or any other generalized barycentric coordinates). In particular, we show how smooth transitions between different domain polytopes can be ensured.