Tree automata, Mu-Calculus and determinacy
SFCS '91 Proceedings of the 32nd annual symposium on Foundations of computer science
Automata on Infinite Objects and Church's Problem
Automata on Infinite Objects and Church's Problem
How much memory is needed to win infinite games?
LICS '97 Proceedings of the 12th Annual IEEE Symposium on Logic in Computer Science
STOC '82 Proceedings of the fourteenth annual ACM symposium on Theory of computing
Formal languages and their relation to automata
Formal languages and their relation to automata
Sequential Machines: Selected Papers
Sequential Machines: Selected Papers
On the complexity of omega -automata
SFCS '88 Proceedings of the 29th Annual Symposium on Foundations of Computer Science
Infinite sequences and finite machines
SWCT '63 Proceedings of the 1963 Proceedings of the Fourth Annual Symposium on Switching Circuit Theory and Logical Design
Finite automata and their decision problems
IBM Journal of Research and Development
Distributed synthesis for well-connected architectures
Formal Methods in System Design
An Antichain Algorithm for LTL Realizability
CAV '09 Proceedings of the 21st International Conference on Computer Aided Verification
Taming distributed asynchronous systems
CONCUR'10 Proceedings of the 21st international conference on Concurrency theory
Compositional algorithms for LTL synthesis
ATVA'10 Proceedings of the 8th international conference on Automated technology for verification and analysis
Generalized rabin(1) synthesis with applications to robust system synthesis
NFM'11 Proceedings of the Third international conference on NASA Formal methods
Languages vs. ω-languages in regular infinite games
DLT'11 Proceedings of the 15th international conference on Developments in language theory
Antichains and compositional algorithms for LTL synthesis
Formal Methods in System Design
Subgame perfection for equilibria in quantitative reachability games
FOSSACS'12 Proceedings of the 15th international conference on Foundations of Software Science and Computational Structures
Automatic vandalism detection in wikipedia with active associative classification
TPDL'12 Proceedings of the Second international conference on Theory and Practice of Digital Libraries
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Church's Problem, stated fifty years ago, asks for a finite-state machine that realizes the transformation of an infinite sequence α into an infinite sequence β such that a requirement on (α, β), expressed in monadic second-order logic, is satisfied. We explain how three fundamental techniques of automata theory play together in a solution of Church's Problem: Determinization (starting from the subset construction), appearance records (for stratifying acceptance conditions), and reachability analysis (for the solution of games).