The ant colony optimization meta-heuristic
New ideas in optimization
Self-Organization in Biological Systems
Self-Organization in Biological Systems
King: estimating latency between arbitrary internet end hosts
Proceedings of the 2nd ACM SIGCOMM Workshop on Internet measurment
The Vision of Autonomic Computing
Computer
T-Man: Gossip-based fast overlay topology construction
Computer Networks: The International Journal of Computer and Telecommunications Networking
Developing, simulating, and deploying peer-to-peer systems using the Kompics component model
Proceedings of the Fourth International ICST Conference on COMmunication System softWAre and middlewaRE
Using aggregation for adaptive super-peer discovery on the gradient topology
SelfMan'06 Proceedings of the Second IEEE international conference on Self-Managed Networks, Systems, and Services
Discovery of stable peers in a self-organising peer-to-peer gradient topology
DAIS'06 Proceedings of the 6th IFIP WG 6.1 international conference on Distributed Applications and Interoperable Systems
Gozar: NAT-friendly peer sampling with one-hop distributed NAT traversal
Proceedings of the 11th IFIP WG 6.1 international conference on Distributed applications and interoperable systems
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Peer-to-peer (P2P) video-on-demand (VoD) requires that nodes collaborate in the downloading of video files as a number of file pieces. In general for VoD, a node is only interested in another node's video file pieces if its download position in the video file precedes the download position of the other node. In this paper, we capture this neighbour relation using the Gradient overlay network, a gossip-generated P2P topology. The Gradient network topology self-organizes into logical concentric rings, such that nodes at earlier download positions in the file are found at increasing distances from the centre, while nodes that have downloaded the whole file are located in the centre of the topology. We build a P2PVoD protocol that uses nodes sampled from the Gradient overlay, and we evaluate its performance in simulation. We also present the layered gossiping architecture and discuss the role of self-organizing mechanisms in the Gradient overlay network's architecture, including positive and negative feedback, decay, and external events from the environment.