Agents that reduce work and information overload
Communications of the ACM
Principles of mixed-initiative user interfaces
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
The context toolkit: aiding the development of context-enabled applications
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Location Models from the Perspective of Context-Aware Applications and Mobile Ad Hoc Networks
Personal and Ubiquitous Computing
Understanding and Using Context
Personal and Ubiquitous Computing
Personal and Ubiquitous Computing
The wearable remembrance agent: a system for augmented memory
ISWC '97 Proceedings of the 1st IEEE International Symposium on Wearable Computers
An ontology for context-aware pervasive computing environments
The Knowledge Engineering Review
Designing mediation for context-aware applications
ACM Transactions on Computer-Human Interaction (TOCHI)
ContextPhone: A Prototyping Platform for Context-Aware Mobile Applications
IEEE Pervasive Computing
Affective multimodal human-computer interaction
Proceedings of the 13th annual ACM international conference on Multimedia
AINAW '07 Proceedings of the 21st International Conference on Advanced Information Networking and Applications Workshops - Volume 02
A survey on context-aware systems
International Journal of Ad Hoc and Ubiquitous Computing
Recovering from errors during programming by demonstration
Proceedings of the 13th international conference on Intelligent user interfaces
Toward establishing trust in adaptive agents
Proceedings of the 13th international conference on Intelligent user interfaces
Context-Aware Computing Applications
WMCSA '94 Proceedings of the 1994 First Workshop on Mobile Computing Systems and Applications
Modelling situation awareness for Context-aware Decision Support
Expert Systems with Applications: An International Journal
AUGUR: providing context-aware interaction support
Proceedings of the 1st ACM SIGCHI symposium on Engineering interactive computing systems
Hi-index | 0.00 |
Context is dodgy - just as the human computer user: hard to predict, erroneous, and probabilistic in nature. Linking the two together i.e. creating context-aware user interfaces (UIs) remains a great challenge in computer science since ubiquitous computing calls for lean, situated, and focused UIs that can be operated on the move or intertwined with primary tasks grabbing the user's attention. The paper reviews major categories of context that matter at the seam of humans and computers, emphasizing quality issues. Approaches to the marriage of context-awareness and user modeling are highlighted, including our own approach. Both sides of the coin are inspected: the improvement of UIs by means of quality attributed context information and, to a lesser extent, the challenge to convey context quality to the user as part of the interaction.