Is the wolf angry or... just hungry?
Proceedings of the fifth international conference on Autonomous agents
Participatory Design: Principles and Practices
Participatory Design: Principles and Practices
Children's contributions to new technology: the design of AdventureAuthor
Proceedings of the 2003 conference on Interaction design and children
Virtual Reality
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In this paper, we describe a novel approach to teaching early mathematical concepts to young children. This approach aims to merge storytelling and Maths. Evidence show that through dramatic games and role-playing activities young children (aging from 5--7 years old) learn to master new knowledge, to fit in a new school setting and to socially relate with their peers. So taking this evidence into account, it is possible to devise an innovative collaborative learning scenario that teaches early mathematical concepts by telling and creating stories. More than doing it in the traditional formats (oral or theatrical form), we are investigating the possibility to take this scenario to an innovative computerised platform -- Microsoft Surface™.