On the impact of delay on real-time multiplayer games
NOSSDAV '02 Proceedings of the 12th international workshop on Network and operating systems support for digital audio and video
Network game traffic modelling
NetGames '02 Proceedings of the 1st workshop on Network and system support for games
Urban multi-hop broadcast protocol for inter-vehicle communication systems
Proceedings of the 1st ACM international workshop on Vehicular ad hoc networks
V3: A Vehicle-to-Vehicle Live Video Streaming Architecture
PERCOM '05 Proceedings of the Third IEEE International Conference on Pervasive Computing and Communications
Performance Evaluation of Flooding in MANETs in the Presence of Multi-Broadcast Traffic
ICPADS '05 Proceedings of the 11th International Conference on Parallel and Distributed Systems - Workshops - Volume 02
IEEE 802.11 based vehicular communication simulation design for NS-2
Proceedings of the 3rd international workshop on Vehicular ad hoc networks
Increasing broadcast reliability in vehicular ad hoc networks
Proceedings of the 3rd international workshop on Vehicular ad hoc networks
Overhaul of ieee 802.11 modeling and simulation in ns-2
Proceedings of the 10th ACM Symposium on Modeling, analysis, and simulation of wireless and mobile systems
VANETS without limitations: an optimal distributed algorithm for multi-hop communications
CCNC'09 Proceedings of the 6th IEEE Conference on Consumer Communications and Networking Conference
Information dissemination in self-organizing intervehicle networks
IEEE Transactions on Intelligent Transportation Systems
A Reliable Link-Layer Protocol for Robust and Scalable Intervehicle Communications
IEEE Transactions on Intelligent Transportation Systems
Interactivity-loss avoidance in event delivery synchronization for mirrored game architectures
IEEE Transactions on Multimedia
Inter-vehicle communication: technical issues on vehicle control application
IEEE Communications Magazine
Vehicle-to-vehicle wireless communication protocols for enhancing highway traffic safety
IEEE Communications Magazine
WD'09 Proceedings of the 2nd IFIP conference on Wireless days
EPEW'10 Proceedings of the 7th European performance engineering conference on Computer performance engineering
Delay-bounded data gathering in urban vehicular sensor networks
Pervasive and Mobile Computing
Entertainment technology transfer toward serious use
Proceedings of the 5th International ICST Conference on Simulation Tools and Techniques
Image-based on-road vehicle detection using cost-effective Histograms of Oriented Gradients
Journal of Visual Communication and Image Representation
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Intervehicle communication (IVC) is emerging in research prominence for the interest that it is generating in all major car manufacturers and for the benefits that its inception will produce. The specific features of IVC will allow the deployment of a wide set of possible applications, which span from road safety to entertainment. Even if, on the one hand, these applications share the common need for fast multihop message propagation, on the other hand, they possess distinct characteristics in terms of generated network traffic. The state of the art of current research only proposes solutions specifically designed for a single application (or class) that is not directly extendable to a general IVC context. Instead, we claim that a privileged architecture exists, which is able to support the whole spectrum of application classes. To this aim, we propose a novel IVC architecture that adapts its functionalities to efficiently serve applications by quickly propagating their messages over a vehicular network.We conducted an extensive set of experiments that demonstrate the efficacy of our approach. As representative case studies, we considered two application classes that, for their network traffic characteristics, are at the opposite boundaries of the application spectrum: safety and entertainment.