Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
Tools for working with guidelines: a CHI '94 special interest group
ACM SIGCHI Bulletin
A pattern approach to interaction design
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Perspectives on HCI patterns: concepts and tools
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Designing Interfaces
SAWSDL: Semantic Annotations for WSDL and XML Schema
IEEE Internet Computing
PEICS: HCI patterns for the design of interactive systems
Proceedings of the 2nd International Workshop on Pattern-Driven Engineering of Interactive Computing Systems
Pattern-based user interface transformation for knowledge sharing applications
Proceedings of the 2nd International Workshop on Pattern-Driven Engineering of Interactive Computing Systems
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Despite being a set of proven, well-documented, contextualized recommendations for solving frequently occurring user interface design problems, user interface design patterns are still not widely used. We believe this is due to the lack of tools to help designers find patterns and identify how they can be combined to solve user interface design problems. This paper proposes to classify and make explicit the relationships between user interface design patterns. We conducted a small-scale study that indicated that this proposal is more efficient and better accepted by the participants than browsing through a user interface design library.