Globally optimal user-network association in an 802.11 WLAN & 3G UMTS hybrid cell
ITC20'07 Proceedings of the 20th international teletraffic conference on Managing traffic performance in converged networks
Association games in IEEE 802.11 wireless local area networks
IEEE Transactions on Wireless Communications - Part 1
Multihoming of Users to Access Points in WLANs: A Population Game Perspective
IEEE Journal on Selected Areas in Communications
Policy-based flow control for multi-homed mobile terminals with IEEE 802.11u standard
Computer Communications
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The area of networking games has had a growing impact on wireless networks. This reflects the recognition in the important scaling advantages that the service providers can benefit from by increasing the autonomy of mobiles in decision making. This may however result in inefficiencies that are inherent to equilibria in non-cooperative games. Due to the concern for efficiency, centralized protocols keep being considered and compared to decentralized ones. From the point of view of the network architecture, this implies the co-existence of network-centric and terminal centric radio resource management schemes. Instead of taking part within the debate among the supporters of each solution, we propose in this paper hybrid schemes where the wireless users are assisted in their decisions by the network that broadcasts aggregated load information. We derive the utilities related to the Quality of Service (QoS) perceived by the users and develop a Bayesian framework to obtain the equilibria. Numerical results illustrate the advantages of using our hybrid game framework in an association problem in a network composed of HSDPA and 3G LTE systems.