A Unified High-Level Petri Net Formalism for Time-Critical Systems
IEEE Transactions on Software Engineering
Software architecture: perspectives on an emerging discipline
Software architecture: perspectives on an emerging discipline
Temporal logics for real-time system specification
ACM Computing Surveys (CSUR)
Understanding and Using Context
Personal and Ubiquitous Computing
A Family of Software Architecture Implementation Frameworks
WICSA 3 Proceedings of the IFIP 17th World Computer Congress - TC2 Stream / 3rd IEEE/IFIP Conference on Software Architecture: System Design, Development and Maintenance
Interval scripts: a programming paradigm for interactive environments and agents
Personal and Ubiquitous Computing
Architectural Abstractions and Language Mechanisms
APSEC '96 Proceedings of the Third Asia-Pacific Software Engineering Conference
IEEE Intelligent Systems
Real Time Scheduling Theory: A Historical Perspective
Real-Time Systems
Spaces, Spatiality and Technology (The Computer Supported Cooperative Work Series)
Spaces, Spatiality and Technology (The Computer Supported Cooperative Work Series)
Analyzing theme, space, and time: an ontology-based approach
GIS '06 Proceedings of the 14th annual ACM international symposium on Advances in geographic information systems
The Knowledge Engineering Review
LOC8: A Location Model and Extensible Framework for Programming with Location
IEEE Pervasive Computing
An architecture-driven software mobility framework
Journal of Systems and Software
Space integration services: a platform for space-aware communication
Proceedings of the 6th International Wireless Communications and Mobile Computing Conference
A platform for interoperability via multiple spatial views in open smart spaces
ISCC '10 Proceedings of the The IEEE symposium on Computers and Communications
Grounding ecologies on multiple spaces
Pervasive and Mobile Computing
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Space and time are common high-level concepts in several classes of systems, however they seldom are first class concerns at the software architecture level. In particular they have a crucial role in responsive environments, i.e. technology-augmented ordinary environments which are able to sense and respond to their inhabitants. The paper presents the Ph.D. proposal of the author, which aims to define suitable architectural abstractions to manage space and time in responsive environments. The paper first outlines the problem, then presents the related work and finally describes the proposed solution approach, the expected results and their validation plan.