Strategies for a creative future with computer science, quality design and communicability
HCITOCH'10 Proceedings of the First international conference on Human-computer interaction, tourism and cultural heritage
Copyright for interactive systems: stratagems for tourism and cultural heritage promotion
HCITOCH'10 Proceedings of the First international conference on Human-computer interaction, tourism and cultural heritage
ADNTIIC'10 Proceedings of the First international conference on Advances in new technologies, interactive interfaces, and communicability
Local tourism and cultural heritage internalization: myths and realities from software
HCITOCH'11 Proceedings of the Second international conference on Human-Computer Interaction, Tourism and Cultural Heritage
HCITOCH'11 Proceedings of the Second international conference on Human-Computer Interaction, Tourism and Cultural Heritage
ADNTIIC'11 Proceedings of the Second international conference on Advances in New Technologies, Interactive Interfaces and Communicability
Security of the automatic information on-line: a study of the controls forbid
ADNTIIC'11 Proceedings of the Second international conference on Advances in New Technologies, Interactive Interfaces and Communicability
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In the era of quality in interactive communications, persuasion is an implicit attribute in the human-computer interaction process and the human-computer interface design. Persuasion avails itself of the new technologies to modify the behavior of the potential users of the on-line and off-line interactive systems. This book focuses on its presence in the on-line systems aimed at university education. Consequently, a series of techniques and heuristic methods to unveil the persuasion practised on-line for the last eight years in a European university context is presented.